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//
// Console input and output, to the uart.
// Reads are line at a time.
// Implements special input characters:
// newline -- end of line
// control-h -- backspace
// control-u -- kill line
// control-d -- end of file
// control-p -- print process list
//
#include <stdarg.h>
#include "types.h"
#include "param.h"
#include "spinlock.h"
#include "sleeplock.h"
#include "fs.h"
#include "file.h"
#include "memlayout.h"
#include "riscv.h"
#include "defs.h"
#include "proc.h"
#define BACKSPACE 0x100
#define C(x) ((x)-'@') // Control-x
#define NBCONSOLES 3
//
// send one character to the uart.
//
void
consputc(int c)
{
extern volatile int panicked; // from printf.c
if(panicked){
for(;;)
;
}
if(c == BACKSPACE){
// if the user typed backspace, overwrite with a space.
uartputc('\b'); uartputc(' '); uartputc('\b');
} else {
uartputc(c);
}
}
struct cons_t {
struct spinlock lock;
// input
#define INPUT_BUF 128
char buf[INPUT_BUF];
uint r; // Read index
uint w; // Write index
uint e; // Edit index
} consoles[NBCONSOLES];
struct spinlock console_number_lock;
int console_number = 0;
struct cons_t* cons;
//
// user write()s to the console go here.
//
int
consolewrite(struct file *f, int user_src, uint64 src, int n)
{
int i;
struct cons_t* cons = &consoles[f->minor-1];
acquire(&console_number_lock);
while(console_number != f->minor - 1){
sleep(cons, &console_number_lock);
}
release(&console_number_lock);
char* buf = bd_malloc(n);
if(either_copyin(&buf[i], user_src, src+i, 1) == -1)
}
acquire(&cons->lock);
for(int j = 0; j < i; j++){
consputc(buf[j]);
return n;
}
//
// user read()s from the console go here.
// copy (up to) a whole input line to dst.
// user_dist indicates whether dst is a user
// or kernel address.
//
int
consoleread(struct file *f, int user_dst, uint64 dst, int n)
{
uint target;
int c;
target = n;
struct cons_t* cons = &consoles[f->minor-1];
acquire(&console_number_lock);
while(console_number != f->minor - 1){
sleep(cons, &console_number_lock);
}
release(&console_number_lock);
int len = 0;
char* buf = bd_malloc(n);
acquire(&cons->lock);
while(n > 0){
// wait until interrupt handler has put some
// input into cons->buffer.
while(cons->r == cons->w){
if(myproc()->killed){
release(&cons->lock);
return -1;
}
sleep(&cons->r, &cons->lock);
}
c = cons->buf[cons->r++ % INPUT_BUF];
if(c == C('D')){ // end-of-file
if(n < target){
// Save ^D for next time, to make sure
// caller gets a 0-byte result.
cons->r--;
}
break;
}
// copy the input byte to the user-space buffer.
--n;
if(c == '\n'){
// a whole line has arrived, return to
// the user-level read().
break;
}
}
release(&cons->lock);
either_copyout(user_dst, dst, buf, len);
bd_free(buf);
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return target - n;
}
//
// the console input interrupt handler.
// uartintr() calls this for input character.
// do erase/kill processing, append to cons->buf,
// wake up consoleread() if a whole line has arrived.
//
void
consoleintr(int c)
{
acquire(&cons->lock);
switch(c){
case C('P'): // Print process list.
procdump();
break;
case C('Q'): // Print priority list
priodump();
break;
case C('U'): // Kill line.
while(cons->e != cons->w &&
cons->buf[(cons->e-1) % INPUT_BUF] != '\n'){
cons->e--;
consputc(BACKSPACE);
}
break;
case C('S'): // switch consoles
{
acquire(&console_number_lock);
struct spinlock* old = &cons->lock;
console_number = (console_number + 1) % NBCONSOLES;
cons = &consoles[console_number];
acquire(&cons->lock);
release(old);
wakeup(cons);
printf("Switched to console number %d\n", console_number);
release(&console_number_lock);
break;
}
case C('H'): // Backspace
case '\x7f':
if(cons->e != cons->w){
cons->e--;
consputc(BACKSPACE);
}
break;
default:
if(c != 0 && cons->e-cons->r < INPUT_BUF){
c = (c == '\r') ? '\n' : c;
// echo back to the user.
consputc(c);
// store for consumption by consoleread().
cons->buf[cons->e++ % INPUT_BUF] = c;
if(c == '\n' || c == C('D') || cons->e == cons->r+INPUT_BUF){
// wake up consoleread() if a whole line (or end-of-file)
// has arrived.
cons->w = cons->e;
wakeup(&cons->r);
}
}
break;
}
release(&cons->lock);
}
void
consoleinit(void)
{
initlock(&console_number_lock, "console_number_lock");
console_number = 0;
cons = &consoles[console_number];
for(int i = 0; i < NBCONSOLES; i++){
initlock(&consoles[i].lock, "cons");
}
uartinit();
// connect read and write system calls
// to consoleread and consolewrite.
devsw[CONSOLE].read = consoleread;
devsw[CONSOLE].write = consolewrite;
}